15.6.13

Case Study--Smile-activated ice cream vending machine





(Unite 9)

The world’s first smile-activated ice cream vending machine, designed by Sapient Nitro, is based on the concept of “share happy”. For example, consumers walk up to the machine, smile and are award an ice cream as a prize. When its motion detectors sense someone is near, the machine beckons them to come closer and interact. Using facial recognition technology, it can then recognize a person's age, gender and emotion, and measure their smile using a "smile-o-meter". If their grin is wide enough, they get free ice cream. As for my project, I can utilize the concept of digital facial recognition, 3G and Facebook to create an industry-leading and innovative tea machine and brand. 

Reference:


TOM, E., 2012, The world’s first smile-activated vending machine,UNIT9 Ltd, Available at: http://www.unit9.com/project/smile-activated-ice-cream-machine/[accessed 15 June 2012]

11.6.13

Tutorial-- 11 June 3013






It has been ages since I sat down with my group members so I was quite exciting about today’s tutorial but after I presented my research and illustration style, I was a bit disappointed in myself as I hadn't achieved the goals that I had set myself after the meeting on 30th May; therefore, Kay thought I have lost a bit of direction and suggested me to focus on the content of application and how it nominate the tea lady now?

There are several bullet points below:
  • For the 25/06 produce a full story board of how the content of app/ screen works--with visual.
  • Produce a worked up layout/ animation- with color.
  • contact and book in Andrew Harries--ceramics.
  • Continue to research machines/ apps and how they work.

Case Study--Coca Cola: Hug Me

To research interesting concept of interactive design is my new assignments for next module; therefore, I browsed some magazine while I found some interesting design, such as, Hug me, Smile-activated ice cream vending machine, and Smart Touch Screen Vending Machine…etc.  


(Coca Cola)
 
The concept of Hug me, which is created by Ogilvy & Mather Singapore, is about how to increase the social interaction by interacting with a Coca Cola vending. To be more specifics, students at the National University of Singapore (NUS) got pleasantly surprised in March of this year when a Coca Cola vending machine was placed overnight with the words ‘Hug Me’. What makes this unusual vending machine special is that it responds to physical hugs before dispensing a free can of Coke. Public displays of affection are uncommon and have long been discouraged in Singapore, but are on the rise amongst young people. The move intended to position the brand as a non-threatening ally to demonstrating youth. In terms of the concept of hug me, it would be interesting that a tea machine which interacts with the employees by touching the machine in the office.

Reference:


KEVEN, W., 2012, Give us a hug: The Coca-Cola vending machine that asks for hugs, not money, in return for a can of Coke, MailOnline April 2012, Available at:http://www.dailymail.co.uk/news/article-2128862/Give-hug-The-Coca-Cola-vending-machine-asks-hugs-money-return-Coke.html/[accessed 13 June 2012]