28.2.13

Inspiration- QR Code


(SINAP, 2009)

This morning Peter sent us a link, which is talking about how to apply the currently technologies—QR code. The link was really impressive me because of the way that they applied to sand sculpture; consequently, it inspired me to apply this technology to my project so I spent some time to research it and figure out how to apply to.

QR code (abbreviated from Quick Response Code) is the trademark for a type of matrix barcode (or two-dimensional barcode) first designed for the automotive industry in Japan. A barcode is an optically machine-readable label that is attached to an item and that records information related to that item. The information encoded by a QR code may be made up of four standardized types ("modes") of data (numeric, alphanumeric, byte / binary, Kanji) or, through supported extensions, virtually any type of data.

Reference:

ANON., 2009. QR code. Wikipedia [online]. Available at:http://en.wikipedia.org/wiki/QR_code[Accessed 28 May 2013].

19.2.13

Tutorial- 19th February


(Fuling, 2013)

Been doing some research into the app these day since they suggested that to delve deeper into the concept of the current apps on last tutorial. Therefore, today I show they the new concept of the Eleven Four app. After I presented the idea, I was so incredibly happy about the feedback because they thought I had a good concept development now. Hence, I feel positive and happy about this term.

The following are some bullet points:
  Start to explore the strategy for the application.
  Look other apps and learn from them.
  Draw out the content of games.
  How people navigate.
  Continue to explore visual language how I tie in color of 1950s.

15.2.13

INTERVIEW



Due to the discussion of the last tutorial with Kay, I try to contact with creative companies to gain knowledge of tea drinker and hope to find an internship through the interview. Therefore, I created a booklet to introduce the project. The contents of the booklet are the brief of my project, storyboard of how it works and the content of the interview.

The brief of my project 
When looking at what makes an economy grow in the long run, workers play a vital role in creating output. However, many employees became distractive from work, when working long hours; therefore, the result sometimes is a low productivity. In order to maintain optimal productivity and creativity, it might be a good idea to experience a different atmosphere from the work place, such as, going outside, drinking a cup of tea, and eating some snacks (Jeffrey, D. 2012). In other words, to assist employees to overcome multiple tasks, hungriness and fatigue, after sustained work by encouraging them to have a tea break,which is the most quintessential of English customs, could be an excellent idea.

In terms of the idea, my MA Project is about a concept to help working people to perform their work better. I will design a brand of providing tea and snacks that belongs to employees, who work in offices.


Interview Q
•  Would you mind giving your name for research purpose?

•  What do you look for in a job? (environment, salary...)              

•  How long have you been working for this company?

•  On average, how many hours do you work a day?

•  How do you maintain productivity if you are working long hours?

•  Do you have a tea break in your office? How often? How long for the tea

    break?

•  Can you go outside during the tea break time?

•  What do you do during tea breaks?

•  What do you think about the value of tea breaks in the office?

•  Do you prefer drinking a cup of tea by tea bag or tea leaves?

•  Could you name any tea brands that you know?  Why do you know

    those brands

•  What is your favorite brand of tea? What do you think about this

    brand?

•  What are the factors, which affect your decision to buy tea and snacks?

•  What kinds of Apps do you use every day?

•  Would you be interesting in a tea company which provides an on-line order  systems and has a special game called “ Who is today’s tea lady”

•  Could you give me some suggestions about my project?

10.2.13

Development-- The concept of Eleven Four

(2013,Fuling)

(2013,Fuling)

After researched the works from Erberto Carboni, I decided to use different materials to tell the story behind my brand. I hope that after people read the storyboard, they could understand what is the big idea. 

In order to present the clear concept, I use photos to explain the story behind the entirely brand. I ask my classmates help me take pictures for explaining the new idea behind Eleven Four. 


GO TO THE WEBSITE TO SEE MORE: 
https://sites.google.com/site/elevenfour411/about

5.2.13

Tutorial-5th February


(2013, Fuling)

On 5th February, at the beginning of the tutorial, I explained the function of Eleven Four app to my group members and show them how it works. Although they think the idea is great, in reality, it seems that the currently technologies is impossible to accomplish the idea; therefore, they suggested me to delve deeper into the concept of the current apps. In addition, it is also important that look what package I want to present.


The following are some bullet points:

  Explain the creative concept of my app
  What makes the app unique
  What is important.
  Explore and investigate 1950’s games, graphics, color palette.